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Search Results - Computer animation

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Computer animation (or CGI animation) is the art of creating moving images with the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, though 2D computer graphics are still widely used for stylistic, low bandwidth, and faster real-time rendering needs. Sometimes the target of the animation is the computer itself, but sometimes the target is another medium, such as film. It is also referred to as CGI (computer-generated imagery or computer-generated imaging), especially when used in films.

To create the illusion of movement, an image is displayed on the computer screen and repeatedly replaced by a new image that is similar to the previous image, but advanced slightly in the time domain (usually at a rate of 24 or 30 frames/second). This technique is identical to how the illusion of movement is achieved with television and motion pictures.

Computer animation is essentially a digital successor to the art of stop motion animation of 3D models and frame-by-frame animation of 2D illustrations. For 3D animations, objects (models) are built on the computer monitor (modeled) and 3D figures are rigged with a virtual skeleton. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used, with or without a virtual skeleton. Then the limbs, eyes, mouth, clothes, etc. of the figure are moved by the animator on key frames. The differences in appearance between key frames are automatically calculated by the computer in a process known as tweening or morphing. Finally, the animation is rendered.

For 3D animations, all frames must be rendered after modeling is complete. For 2D vector animations, the rendering process is the key frame illustration process, while tweened frames are rendered as needed. For pre-recorded presentations, the rendered frames are transferred to a different format or medium such as film or digital video. The frames may also be rendered in real time as they are presented to the end-user audience. Low bandwidth animations transmitted via the internet (e.g. 2D Flash, X3D) often use software on the end-users computer to render in real time as an alternative to streaming or pre-loaded high bandwidth animations.

Showing 1 to 4 of 4 Articles matching 'Computer animation' in related articles.
Pages: 1

1. How to Convert PowerPoint to MOV
November 19, 2009

For some reasons, you may want to convert your PowerPoint to MOV files? So, what is a MOV file? What are the benefits of converting PowerPoint to MOV, and how to convert PowerPoint to MOV? What’s MOV MOV is a file extension used by the QuickTime-wrapped files. The format was created by Apple Computer to work with multimedia files. Though MOV files are quite often found in the web, to play them on Windows computer one has to install an extra component or convert to other format. MOV is a container format and can contain video, animation, graphics, 3D and virtual reality (VR) content or te... (read more)

Author: share wonder

2. Own your Own Virtual World
November 12, 2009

Part of the appeal of video games is the visual eye-candy that splashes across the television screen. But even the addictive imagery is only half of the equation. The remaining half is the magic bestowed upon our eyes when this imagery comes to life. Animation that's controlled by a gamer is all it takes to escape into a different time and place - a time and place brought to you by virtual reality. As you can imagine, virtual reality is a hypothetical three-dimensional visual world created by a computer. Players can enter and move about in this world and interact with objects as if inside... (read more)

Author: Marlin Rollins

3. 3D Studio Max-the Best Modeling Software, Try it Today
November 12, 2009

3D studio max often referred to as 3D max is a modeling and animation software used in designing the objects whether it is a vehicle or a small machine. It is mainly used in video game developers, films and TV studios for visualization. It also does rendering operation. Rendering is the process of generating an image from a model, by means of computer programs. The model is a description of three-dimensional objects in a data structure. It would contain information regarding geometry, viewpoint, texture, lighting, and shading. The image is a digital image or raster graphics image. 'Render... (read more)

Author: james gilee

4. Levels of Interactivity in Presentations
November 06, 2009

Levels of Interactivity in Presentations In this post, I list the various levels of interactivity seen in presentations. (Note: In this post, by presentation, I mean .PPT, .PPTX or similar computer-generated slide deck, and not the act of presenting.) Level 0: Text Bullets and Pictures This is where most presentations are today. Each slide displays a bunch of bullets with static text, and sometimes there are a few pictures, and you go from one slide to the next. Level 1: Transitions, Build-ups, Effects Here, presentation creators use slide transitions, slide build-ups and slide el... (read more)

Author: vikas joshi1

Pages: 1


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