The
Objects from The Lost Room are
powerful artifacts from the
Sci Fi Channel mini-series
The Lost Room. The set consists of roughly one hundred everyday items one would expect to find in an occupied motel room in the
1960s. They are indestructible and possess various supernatural powers.
In the series, the Objects were created when the Event wiped Room 10 of the Sunshine Motel from history. Room 10 was displaced in space and time, as were the Objects, and each object was given supernatural powers.
So long as the Objects are outside the Room, each is indestructible and possesses a supernatural power of some sort. These powers, though unique to each item, are not necessarily useful; for example, the Comb stops time for ten seconds, whereas the Wristwatch can hard-boil an egg placed within the band. Most Objects tend to be activated as one would regularly use them, such as the requirement that the Comb be run through the owner's hair (a bald man could not make use of it) in order to trigger its effect. Objects can also be combined to create different effects. The Wristwatch, for example, can be used in tandem with the Knife (whose abilities are undiscovered) to give the user a form of telepathy. There are higher-order combinations of three or more Objects that yield still newer powers, such as a group of six objects that cause the door to Room 9 of the Sunshine Motel to open in a devastating manner when opened with the Key.
When the Objects are within the Room, they return to their original state as harmless items and can be destroyed in that state. Any Object destroyed while in the Room, according to the Occupant, is replaced by another similar object, in accordance with the law of conservation of matter, which he calls Conservation of Objects.