


A siege is a military blockade of a city or fortress with the intent of conquering by force or attrition and/or assault. The term derives from the Latin word for "seat" or "sitting."[1] A siege occurs when an attacker encounters a city or fortress that cannot be easily taken by a frontal assault and refuses to surrender. Sieges involve surrounding the target and blocking the reinforcement or escape of troops or provision of supplies (a tactic known as "investment"[2]), typically coupled with attempts to reduce the fortifications by means of siege engines, artillery bombardment, mining (also known as sapping), or the use of deception or treachery to bypass defenses. Failing a military outcome, sieges can often be decided by starvation, thirst or disease, which can afflict both the attacker or defender.
Sieges probably predate the development of cities as large population centers. Ancient cities in the Middle East show archaeological evidence of having had fortified city walls. During the Warring States era of ancient China, there is both textual and archaeological evidence of prolonged sieges and siege machinery used against the defenders of city walls. Siege machinery was also a tradition of the ancient Greco-Roman world. During the Renaissance and the Early Modern period, siege warfare dominated the conduct of war in Europe. Leonardo da Vinci gained as much of his renown from the design of fortifications as from his artwork.
Generally speaking, siege warfare is a form of low-intensity warfare (until an assault takes place) characterized in that at least one party holds a strong defense position, it is highly static situation, the element of attrition is typically strong and there are plenty of opportunities for negotiations.