The Facebook story: from inception to IPO Just over eight years after Mark Zuckerberg launched thefacebookin a Harvard dorm room, Facebook has officially gone public today.And, what better time to dig back into the company's history, asdocumented by everyone from The Harvard Crimson and The New Yorkerto Zuckerberg himself? Whether you're figuring out whether toinvest or want to see how the world's most popular social networkhas evolved, we've put together a special IPO day edition of thebest writing about Facebook -- and several notes from Zuckerberghimself. The Verge Diablo 3's launch fiasco proves video game journalism fails We've been seeing a constant trend lately, one that involves threegroups of people all working towards different goals: we haveconsumers who want to buy and enjoy a product, publishers sellingsaid product, and journalists reporting on the publisher's product.One thing that seems to be happening more and more frequently isthat when consumers get burned and get pissed, publishers closetheir ear-holes and journalists lash out at consumers to get backin line and take the beating. Gaming Blend (also, Opinion: Why the problem with Diablo isn"t Diablo via RPS ) Blow up the box High in the Frank Gehry-designed IAC building on the West SideHighway, floor-to-ceiling windows flood the offices with blindingsunlight in the afternoon, which is when Barry Diller takes a seatto answer some questions. Wearing a light-gray sweater and blackdriving loafers without socks, his blue eyes alert behind delicategold-rimmed glasses, Diller looks younger than his 70 years,probably a product of a life lived equally in the professionalrealm and aboard the Eos, his 305-foot yacht named for the Greekgoddess of the dawn. New York Magazine Gree, DeNA stocks plunge as Japanese government cracks down The stock of both leading Japanese mobile social game companiesdropped over 20 percent today following comments from Japan'sConsumer Affairs Agency that a key game mechanic is in violation ofthe law. Other Japanese game companies that use the mechanic,including Konami and Capcom, also saw significant stock declines.Gree's founder, Yoshikazu Tanaka, lost over $700 million yesterdaybecause of Gree's 23 percent plunge in stock value. GameIndustry US "six strikes" anti-piracy scheme delayed Soon the file-sharing habits of millions of BitTorrent users inthe United States will be monitored as part of an agreement betweenthe MPAA, RIAA, and all the major ISPs. Those caught sharingcopyright works will receive several warning messages and will bepunished if they continue to infringe. However, it now appears thatthe much-discussed July start date will have to wait until later inthe year as the parties involved may fail to meet the provisionaldeadline. TorrentFreak Make mainframes, not war: how Mad Men sold computers in the 1960sand 1970s Madison Avenue's strategy for popularizing computers shifted fromthe 1950s through the 1980s. At first pitches focused onreliability and speed, but by the 1960s, advertising brochures putbig systems in gardens next to fashion models. When PCs came on themarket, the sales pitch changed again. Computing went familyfriendly, with endorsements from Bill Cosby, William Shatner, andeven Charlie Chaplin. Ars Technica The AMD Trinity review (A10-4600M): A new hope Brazos and Llano were both immensely successful parts for AMD. Thecompany sold tons despite not delivering leading x86 performance.The success of these two APUs gave AMD a lot of internal confidencethat it was possible to build something that didn't prioritize x86performance but rather delivered a good balance of CPU and GPUperformance. AnandTech How Yahoo killed Flickr and lost the Internet Web startups are made out of two things: people and code. Thepeople make the code, and the code makes the people rich. Code islike a poem; it has to follow certain structural requirements, andyet out of that structure can come art. But code is art that doessomething. It is the assembly of something brand new from nothingbut an idea. Gizmodo Will work for fun Revolutions are often thought of in terms of conflict anddisorder, but they just as often come on waves of peacefulobsolescence. The old way of doing things is allowed to linger aslong as it likes while everyone else gets on with the future. Inthe last few years the "free-to-play" model -- wheregames are given away on mobile phones or online while the developermakes money through advertisements or the sale of in-game items --has encircled the videogame industry. Kill Screen Microsoft quietly launches So.cl social network In the wake of the IPO of social-networking giant Facebook,Microsoft has quietly launched So.cl, its own social networkingforay. However, So.cl isn't designed to be a Facebook challenger.The project, the details of which leaked out last year, is designedto give students the ability to network with their peers to shareinformation. CNET. 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