As part of the continuing Tales from the GDC Vault series, GDC historian Jason Scott has digitized and uploaded fournotable videos from the 1997 Computer Game Developers Conference . These videos, just like the many other classic and free lectures onthe GDC Vault , provide a look back at some of the most pressing issuesdevelopers faced more than a decade ago. These archives give us achance to both learn from our past, and even apply classic gamedevelopment lessons to today's ever-changing market. These brand-new videos, which feature renowned developers such asBrian Moriarty and Ernest Adams, join a handful of other GDC Vault free lectures from 1997. Join us now as we look back at some of the mostexciting lectures and presentations from the classic Computer GameDevelopers Conference: In the first of these new videos, Michael Dornbrook, whose workspans from Zork to Rock Band , shares his thoughts on maintaining relevance in "Surviving theBloodbath: Perspectives on our Industry's Cycles." He observes theearly warning signs of boom and bust cycles and strategies forsurviving the busts and prospering from the booms. [ GDC Vault free video ] Next up is video game musician George " The Fat Man " Alistair Sanger's "Music on Computers: A 5 Year Projection fromthe Project Bar-B-Q Think Tank." He presents the opinions andconsensus of the BBQ Group (which still holds yearly conferences ) on the topic: "What do you want to see in hardware and softwarefor music on computers in the next 5 years?" [ GDC Vault free video ] Also included is Infocom and LucasArts veteran Brian Moriarty'slecture, "Listen! The Potential of Shared Hallucinations." Here,Moriarty explores ways to creatively engage online game players andditch "single-player designs retrofitted with a clunky multiplayeroption." He encourages such games to "evolve with their audience"and "allow [players] to participate creatively" to "explore theunique possibilities of the online medium." [ GDC Vault free video ] Finally, game designer Ernest Adams attempts to "reverse engineer"two great products in his lecture, "The Secret of Eternal (Product)Life: Lessons from J.R.R. Tolkien and John Madden." Among manyprovocative statements, Adams suggests that works of "pureimagination" spat out in one or two years have "no culturalroots... no soul" and fail to last. To make a game that lastsforever, he urges developers to "borrow, steal, rip off" orotherwise inject mythos into a product to "touch your player'ssoul." [ GDC Vault free video ] As the group behind the leading worldwide game developmentconference, GDC organizers remain committed to making the event'sbest current and historical lectures available for free to theglobal game community, and will continue to release new, free content throughout 2012. Full GDC Vault access is available to GDC All-Access Pass holders,speakers, and All-Access Pass buyers to other GDC events for therest of 2012. (Subscribers having issues accessing content should contact GDC Vault admins .) Individual Vault subscriptions not tied to All-Access passes are now available in a limited-edition Beta invite process -- those interested insigning up to be invited in on a first come, first served basisshould visit the GDC Vault website . In addition, game-related schools and development studios who signup for GDC Vault Studio Subscriptions can receive access for theirentire office or company. More information on this option isavailable via viewing an online demonstration . GDC organizers are also committed to making more archival contentfree for all during 2012, following a successful 'GDC 25 Chronicles' digitization project . GDC historian Jason Scott has signed on for the rest of 2012 tocontinue digitizing the extensive Game Developers Conferencearchives, with his 'Tales From The GDC Vault' series . Related news: Reminder: GDC Online 2012's call for submissions ends Wednesday,May 2 GDC Europe 2012 reveals major additions to main conference, Summitadvisory boards Reminder: GDC Europe 2012's call for submissions ends Monday, April23. We are high quality suppliers, our products such as China Ice Cooler Bags , China Printed Polythene Bags for oversee buyer. To know more, please visits Custom Printed Shopping Bags.
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