Architectural rendering is a powerful tool to provide a realistic picture of any project. Once the clients view any of the images of the project they can also ask for modification if required. In a nutshell, it is a brilliant sales tool for better understanding of any finished project. Architectural rendering can be used for various reasons. It can be used from architectural design to landscaping or interior design. Three-dimensional visualisation is not only used for big projects but also used for smaller construction projects. It provides the customers the liberty to make any modification in the project such as an addition of room or renovation of kitchen in a residential project. The clients can also view what type of changes a project undergoes and finally look in the end. It is simply easy to modify an image than to modify an entire building. In this respect, landscaping can also be done easily with visualisation. It becomes easy to decide with trial and error regarding how many bushes to plant in the yard and where to place the trees. Moreover, the gardener can also see where to dig the hole in order to place the plant as well as shrubs can be ordered. The most significant advantage of using architectural visualisation is that virtual tour can be organised. This assist in finding design flaws and help the clients see the interior design in detail. Most importantly, it works well while planning to sell any retail space. The potential buyers can also get the feel of any place once they take a virtual tour of the residential project. However, apart from architectural visualisation there are various external and internal factors to evaluate and also take floor plan into consideration. How to avoid the common mistakes in 3D architectural rendering? Avoid poor composition while working with the 3D models in the initial stage. Architectural illustration is all about composition like the lighting and the subject.The shots should be taken with perpendicular walls running parallel to sides of the shot. This makes the design balanced and is considered as an important rule for building shots. The use of low resolution textures in maps should be strictly avoided. It simply hampers the design. Instead texture effects such as sub surface scattering, bump and displacement can be used as it adds life and texture to the design. Mapping and colour balancing are important things to consider. Therefore, while looking at the tone balancing, it is important to analyse the design. There should not be any unnatural tints in the image and the lighting should be as natural as possible to make the scenes look realistic. A very common mistake is the landscape not being designed with the similar effort like the building. To create the view of a building interesting, it is important to take the surroundings into consideration. This makes the project look realistic. Foreground, mid ground or background plays an important role in 3D architectural rendering. Adding entourage to the 3D architectural design is also vital. It can be added in the form of a car, tree or people. However, to do make the mistake of positioning the light in the opposite direction to any object added in the design. Author Bio Albert Smith is passionate about home renovation, architectural design and gardening. He is a freelance architect and a property management consultant in West Palm Beach, Florida. You can find Albert’s articles on many property blogs and article directories. Currently he is writing on 3D Visualisationfor tenants and new home buyers. Albert suggests his readers to follow iCreate3Dfor additional information on property related services. You can follow Albert on Google+ and add him to your circle.
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