The bubble net graphics channels when I look back on April 16, Chinese eSports already gone through a full thirteen years. From toddler to stagger forward, to eighty or "poor mountain water no doubt, vista" to summarize the development of gaming history is not too much. With the development of the times, especially in recent years, online games have entered the gaming mode, the people in this industry seems to have ushered in a real spring. So far, the include LOL, DNF and a series of popular online games have open gaming mode, LOL joined WCG Finals official event. Just announced shortly before the State Sports General Administration, the establishment of a 17 e-sports national team, played in the 4th Asian Indoor Games for the Budokan. The move sparked heated debate. Many people believe that e-sports and sports is not so much that e-sports is to play online games, can not be compared with other sports training hard; There are a lot of people will say, the slow development of China E-sports is because the state does not attach importance no e-sports events in the Olympic Games; but some people think the the public eSports misunderstanding from the competitive nature of e-sports can be regarded as sports. Yang Ying, deputy director of the Information Center of the State Sports General Administration, frankly, the level of e-sports in China and South Korea, Europe and the United States there is a certain gap but the good news is that a wide audience of e-sports in China, a huge market space for development, level-governmental organizations have begun to attach importance to the development of e-sports, community participation in the enthusiasm is also rising, with the rapid development of e-sports conditions. " Of course, gaming in order to obtain recognition, more importantly, the premise is that the gaming industry in China can have a very good prospects. Such as gaming related to improve the quality of the product itself, a large number of employment opportunities, much larger industrial efficiency. From this point of view, China's gaming is still in its infancy, our gaming flagship product is imported directly from abroad, or be modified after the introduction into the Chinese elements. This situation would have hindered the development of the gaming industry, giving rise to many a skeptical eye. Changes in the social environment is bound to the birth of a new industry - when people's living standards in the "low", the primary task is to fill his stomach, rather than engage in any electronic games; when the people's living standards in the "rich" time before the birth of a new generation of things. Has been the e-sports industry are exclusive of foreign players. The gaming industry in China is taken seriously in the traditional Chinese concept of e-sports will be often misinterpreted as playing online games. As for the power running hand were defined as "duties," the people, by playing the game to get achievements? The country to come forward to the formation of E-sports national team, attracted many people's criticism. This criticism is mainly consists of two elements, one thing is Electronic Sports count as sport, the difference between e-sports and online games, this hot speculation by the media, the National Sports Institute Administration has come forward to explain, I will no longer repeat. I want to talk about the other point of criticism is embodied in the constitution - is well known, the foreign players are from the club culture, University and personal interests and hobbies. In the country in order to meet the needs of policy, the establishment of the so-called "national team" and professional training. Both train athletes casting different consequences, the former will form a national sport tide, the latter will be a handful of people exclusive games. From small to big thinking-set that athletes (competitive players) should be the country to support small locked up training, grow up to pick up the Olympic gold medal glory for the country. We are like a group of Silence of the Lambs, childhood raised by shaving, the last to be eaten, we think this is a matter of course, we have completely forgotten the origin and purpose of the sport itself is a universal fit and healthy bottom-up , rather than cultivate a group of special forces to represent us to take the gold medal, gold medal can not drive and do not represent our fitness level. United States State Sports Bureau, their gold medalist through secondary schools, universities a comprehensive range of complete basic physical education chain trained, culture and our players, almost two-dimensional with our secondary University, This created the athlete's ability to survive the lack of that part of the people after retirement to street performers, went to Bath gives Cuozao of. These are real live example. The gaming establishment of the national team, is the holding glory for the country's attitude? Should still holding the mentality of the National Athletic? Or new industry model to change the existing structural deficiencies in the models? 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