One of our farmer100’s farmer whose major is making high level of World of Warcraft accounts and cheapest world of warcraft gold will share his Newbie Experience in WoW. Newbie Experience in WoW 1 I'm excluding current expansion raiding from this because, if you're doing that, you're not really a newb anymore. So, in essence, this covers world bosses, leveling dungeons and LFR, which have pretty much been nerfed or redone so that mechanics are all but meaningless. Take the new Scarlet Monastery for instance; we have these pails of meat that can put the dogs to sleep, but who really does that? It's easier just to AOE them down. Honestly, the only dungeons I really like are the old ones like BRD, UBRS and LBRS that can't be zerged through so easily. Oh, and Scholomance before Mists. Newbie Experience in WoW 2 WoW still operates with the point and click RTS style that was popularized with Warcraft III. Very little has changed. Collision systems and physics need to be implemented. New control mechanisms need to be implemented, where the game feels more action-oriented. When MMOs first began, point and click was the only thing systems could actually do. Today, there are games like Elder Scrolls and Nexon's action-oriented games making in-roads into the MMO genre. Now I'm not saying that WoW needs to be an action game. But it does need to be more immersive if they (Blizzard) want to draw in players who expect games to be the same quality as next-gen games which really make the player feel like they are in the moment. Newbie Experience in WoW 3 As far as the friendliness of the WoW community goes, I think its similar to any other online experience. There are helpful players, there are trolls and there is everyone in between. There are probably some things Blizzard could do to reduce trolling opportunities, but overall, I think they've done a fine job here. However, one aspect of community that wasn't addressed in the article that is probably more important from a newb's perspective is ease of entry. When I mentioned above that I had not raided past LFR, it wasn't from a lack of desire or commitment or confidence in my abilities. Rather, it's the difficulty in finding a guild willing to take on someone who has never raided before. Even many of the casual raiding guilds are reluctant to do this. And I've found those that are willing are probably going to die before they get a full core anyway. Overall, from a newb's perspective, I give the game a C. Perhaps if someone could stomach the grind to 90 and then find a good guild, they might be hooked for good. For me, the past year could not have been more conducive to becoming totally immersed in this game, yet I'm about ready to pull the plug. Newbie Experience in WoW 4 I like WoW's comic-book art-style. I don't think they should develop more realistic graphics. However, I do think the Old World graphics need to be updated. Towns need to be rebuilt using the current modeling. Mountains need to be resculpted. Made higher, especially now that people can fly in the Old World. While it was nice they rebuilt the air for flying, old zones need to be constantly updated with better building models and landscape designs.
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