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Designing and Developing Gesture-Based Mobile Applications by Steven Brown





Article Author Biography
Designing and Developing Gesture-Based Mobile Applications by
Article Posted: 07/12/2013
Article Views: 43
Articles Written: 605
Word Count: 1099
Article Votes: 0
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Designing and Developing Gesture-Based Mobile Applications


 
Website Design
Any mobile website designer would remember distinctly the day Apple, Inc. launched its first iPhone. Among the multi-faceted things, it introduced a complete touch screen centered interactive platform to the world. It brought a paradigm shift. Nowadays, most kids are growing up with the touch screen experiences, as it is the most natural thing. Even parents and guardians are amazed at how fast children are able to work through the touch and gesture interactions. This makes the touch and gesture interface to have innate potential. These attributes make using the phone easier and more interactive.

The quality of the mobile applications changed with the introduction of the Apple’s Application Review Board and the Human Interface Guidelines. This is the reason that when anybody hires a programmer the designers and developers should be adept with the mobile UI elements and interactions. Apple always asks the mobile UI and UX developers to utilize the UI Tab Bar and UI Navigation Bar. Most developers follow these guidelines. The iPhone applications are designed to have top and bottom menu that fills up more than 20 percent of the screen. This is the reason that when designing for the mobile device, the users should use all the available pixels to display the content. In the end, that is what matters in the mobile application.

With the world grasping for innovative solutions, it has become important that the mobile website designers should explore the various oppurtunities to be able to develop an intuitive and original interface. This becomes really difficult with Apple, Inc. stringent rules and constant push to develop applications that is “outside the box.” This is the reason that most experimental mobile applications take time to actually appear in the limelight. There are applications that are focused on users and adopters and has an inherent potential to use the gesture driven interfaces.

Most of the mobile application development companies have been imploring the various ways by which the gesture would improve the business value and add to the user-experience. For most, its intuitiveness remains its integral feature. It has been found that most creative interactions have become famous, as these applications have adopted “gesture” upon its appearance.

To design and develop a gesture driven interface in the mobile application, when we hire a programmer, we should understand that the main screen is used only as a viewport to the main content. The developer should not be obliged to make navigation be visible on the main screen. It should be given its due place. In this 2D or 3D ecosystem, the navigation can be designed somewhere below, beside something, in front of or even be hidden on top of the main menu. The best way to drive the user to this UI element is with a dragging or swiping gesture. It is always up to the programmer to design and develop the application.

The best example to explain this is the existing Facebook and Gmail iOS applications in which the user can implement a side-swipe menu. This is a trending user interface concept and is one of the most easy to use. The users can swipe to the right and this way it reveals multiple navigational elements. This way the application focuses on the content, but also takes just two to three gestures to access multiple sections of the application. In addition to this user-interface based navigation, the application also needs to support various contextual interactions. Adding multiple keys after the content would clutter the interface. These buttons may be the core elements, acting as useful triggers, the gestures have more potential to instigate an interaction and make the engagement a more enjoyable experience. Integrating other gestures like the tapping, tapping and holding, double tapping etc. would incite more interactions. For example, Instagram supports a double tap to enable performance of a key feature i.e. liking or unliking the content item. The other applications should integrate this and make it more user-friendly.

Whenever a website designer designs, be it a mobile application or a website, it is difficult to predict the user behavior. It becomes a struggle to accomplish this balance between the visualization and real-time insights. The multifarious preferences make it difficult to come up with a balanced UI. Incorporating the dragging gesture helped the users find their own balance. The dragging gesture could now add a contextual dimension to the application. This gesture would not take the user from one section to another but enable the user to focus on type of the content they would be interested in and miss the irrelevant ones.

It is important that the programmer think in terms of time, dimension and animation. The action incited when tapping on an item should be visualized. Its speed should be optimized and the programmer should understand how the UI element should animate into the viewport. This unprecedented growth of the touch and gesture driven devices has seen dramatic changes the way we design interaction. The developers are now thinking in terms of dimension, time and animation. Multiple prototyping tools available would make the wireframe come alive. These are useful to point out where and when the user would be stuck with the application. In mobile website application, it is important to detect all the bugs and confusion sources as soon as it is possible.

To be able to provide the adept solution, it is best hire a programmer and to get together with the client and thereby explain the available interactive wireframes. There may be timeline and budget constraints, but offering solutions like the conceptual interface video may explain the scenario. Whenever we are designing the gesture-based interfaces, it should be remembered that every time UI clutter is removed, the app’s learning curve increases. Without any help, the audience can be confused in the process to interact with the application. If the developers explore and evaluate, they would be able the deliver the solution accordingly.

The Smartphones have ushered an improved mode of conducting interactive communication. These mobile application designers are redefining new ways to use the digital content. Once the potential of the touch and gesture based interface has been understood, it is time to implement it. The applications that are gesture based is more content focused, intuitive and fun.

Author Bio: With the popularity of gesture based Smartphones, it has become important to formulate mobile solutions that integrate this potential. This is the reason that when we hire a programmer, it is important that they are able to provide solutions that taps into this potential. To know more about hiring mobile app developers, contact here.

Related Articles - hire a programmer, hire developers, best programmers, hiring best developers,

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