Player Designed Content We had a fantastic response to the RS Gold Player Designed Content competition with over 100 ideas sent in. we had ideas from simple updates to whole new skills come in and it was really difficult to decide on the five we have below. |
When we looked at these ideas we needed to consider several things including whether we had the technical ability to make the update (such as artists or modellers), the right functionality in the game engine as well as whether the update was something we could deliver in a reasonable amount of time. We received a lot of ideas which were absolutely huge and would take many months for us to make, although fantastic in their own right they were just too big for this update.
Even if your idea wasn't included in these final 5, we had loads of ideas that we can introduce in other forms. For example, we had a suggestion for a necromancy skill where you would raise dead bodies from the bones on the floor. We may not be able to include a skill, but the mechanic of raising skeletons from the bones of the fallen is a something we thought was great. We could perhaps create a special event where you may get the option to raise a skeleton from the bones of your foe and kill them for additional prayer XP. We also had a quest which opened up the Eastern Lands. Again, we may not be able to build in everything in the quest but the ideas can be used to add new areas to the map. Another great idea that nearly made it into the top five was Livestock, being able to raise animals using your farming skills. Unfortunately, this presented some rather challenging technical issues. With a few changes to the idea itself this is something we would like to offer to you in a poll.
Even though we chose 5 to go into a poll, so many of your other ideas may well go into game too. Down to the details we go, here are the five suggestions that you are now able to vote for in the poll.
Content Poll #12 In addition to the player-designed content, we'd like to offer a selection of smaller updates taken from your suggestions. Four of these are adjustments to updates that we've released recently, while another four are older suggestions for making player-owned houses a bit less frustrating for the skillers among you.
A button will be added to your options menu, allowing you to have your POH rendered with its doors already open.
When you are in your own POH, you will see a 'Kick' option on your guests to let you expel them from the house.
POH herb burners will have their smoke changed to green to make it more visible.
POH herb burners will go out immediately if you leave the house unattended.
The Staff of the Dead's special attack will be prevented in the Duel Arena if Magic is forbidden for that duel. This would allow players to organise duels around the dragon dagger without the SotD's special attack getting involved. In a previous poll, we offered to make the SotD's special attack reduce the melee damage you could deal, as an alternative approach, but that wasn't sufficiently popular.
The Staff of the Dead's autocast menu will have 'Flames of Zamorak' added. Players had suggested adding the Ancient Magicks to the staff. However, those spells are associated with Zaros, whereas this staff has Zamorakian origins.
Godswords have no stab-attack bonus, yet they have 'Stab' as their Accurate combat mode. Change this to a 'Crush' combat mode. In previous discussions we'd proposed offering a 'Slash' combat mode. However, the swords have an extremely high slash-attack bonus already, and some players were reluctant to see them given even more slashing capabilities.
Monk robes will be counted as Saradomin items in the God Wars Dungeon. This change was originally made in 2008 when the Perils of Ice Mountain quest was being developed. The monk robes were given a graphical update at that time, adding a prominent Saradominist logo to the chestpiece, so they were flagged as Saradomin items for that reason. While we are not offering that graphical change, we can nevertheless make the robes work as Saradomin items in the OSRS God Wars Dungeon if you like. This would make Saradomin's army non-aggressive towards you (except in Zilyana's room).
A skill total of 280 will be required to vote in future polls. We've been asked to raise the requirement to help block trollish players who make "bad" decisions on purpose. In practice, most of the players voting in polls have actually been quite high-levelled, and we've mostly seen high-level and low-level players voting with substantially similar opinions anyway. Nevertheless, we're happy to offer a change.
The poll module wasn't designed to offer more elaborate criteria, so we'll have to stick with skill total for now. The level of 280 was chosen to make the polls reasonably accessible to pures and other players who choose not to focus on their skill totals. Even if pures don't get access to all game features, we would like them to keep their voting rights.
We'll start this poll next week when you've had a chance to choose the piece of player-designed content that will accompany it. If any of these questions are unclear, do let us know so that we can fix it before the poll begins.
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