Virtual reality is the dream of every gamer, it takes your gaming experience to a new "reality" literally. However, it is nothing new neither to science fiction nor to technology. What is new is the fact that you can now take advantage of a VR environment from almost everywhere as long as you have the necessary equipment. In the past, virtual reality apparatus was neither something everyone could afford nor something that everybody had the ability to enjoy in the comfort of their own home. If you remember the 1990s you probably have the apparatus in your head as head-mounted displays and power gloves in magazines or in films, back then everything looked futuristic, high tech and very bulky. Examples of these 1990s VR systems are; Virtuality Group’s set of VR systems that included a stand-up arena type system and a vehicle cockpit type. Both used headsets with built in screens to put gamers right into the position of the characters they played in the games. These cost tens of thousands of dollars far too expensive for consumers. Then Virtual I/O created a headset capable of stereoscopic 3D with color and head tracking — the visuals turned when players turned their heads this was priced at below $1000 but never became widely popular. Nintendo didn’t stay out of the game but created Virtual Boy in the mid ’90s. These systems eventually led up to mobile VR applications of today. As of late mobile reality has become a reality. Smartphones now have compatible headsets with Full HD resolution even iPhone 6 Plus, you needn’t have a certain type of phone. You simply connect your virtual reality iphone or other mobile phone with mobile VR applications to the headset by using a micro USB dongle or Bluetooth 4.0 for the smartphones without USB latency <8ms. This ability renders the need to have especially designed and equipped rooms using computer screen displays or HD VR special stereoscopic displays in our homes to make the best of VR equipment and technologies. We can simply do so by using specially designed mobile applications that create virtual reality environments with the use of a smartphone on the only condition that it has the necessary resolution. To further enhance you gaming there are a variety of affordable accessories that can compliment your headset such as Motion Controllers that possess internal sensors and supports iOS, Windows and Android meaning you can use either virtual reality iphones or android phones. Mobile VR applications have become common-place not only for the zealous gamer but in many other everyday applications in professions such as architecture and others: - Education and training; VR environments gives users the ability to train in simulated realities, reducing risks and increasing performance, for example, firefighters, astronauts etc.
- Heritage and archaeology; a great example is the interactive "walk-through" of a 3D reconstruction of Dudley Castle in England as it was in 1550 which was provided to visitors of the museum in 1994.
- Architectural design; using mobile VR applications allow architects to “see” a design allowing for a correct sense of scale and proportion.
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