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Articles by amelie wang |
311. The monsters always reacted to the attack
April 09, 2010
The monsters always reacted to the attack; their AI was good enough for that, but I was so far away by any ground route that they could seldom path find their way to me. They did usually run far enough that I lost the visual on them, and I’d find them spread out along some ramp or pathway a minute l...
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312. That said, this one is a very slow hit
April 09, 2010
That said, this one is a very slow hit, working at maybe 50% the speed of the Barbarian’s other attacks, and the Barbarian is vulnerable to all sorts of attacks while he’s winding this one up. It’s not a skill to use in crowds, unless you absolutely must kill that one target, but it’s great against ...
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313. You'll discover main and side quests
April 09, 2010
Throughout the story, you'll discover main and side quests, listed as Important and Unimportant tasks in your Quest Log. As you might imagine, some of these feel much like classic adventure game puzzles. In one situation, you run across a farmer who wants to grow top vegetables, and in order to he...
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314. Available for PC, Mac, and Linux
April 09, 2010
“All of us at S2 are extremely excited and passionate about HoN and we know that this is going to be a breakthrough title for us,” said Marc DeForest, CEO and Founder, S2 Games. “We’ve been passionate about our games in the past, but we’ve always attempted innovative, groundbreaking, and unproven id...
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315. Two teams of up to five players
April 09, 2010
Independent game developer S2 Games has officially announced its third game title, Heroes of Newerth. The session-based, multiplayer, Action-RPG, is described as "heavily inspired by the popular Warcraft 3 mod, Defense of the Ancients, but with vast improvements in graphics and gameplay." In the gam...
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316. Developed and published in North America
April 09, 2010
Work commences on patch 1.13. We won't be providing any information on when the patch will be available, except that we expect the PTR to be available "soon". We will provide some amount of warning very, very shortly before the PTRs become available. Please keep in mind that any number of factors co...
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317. Through collectible armor, weapons
April 09, 2010
ADVENTURE QUESTS – Help DeathSpank be a hero to the downtrodden. Players will enjoy deep and complex adventure game puzzle scenarios as they work to dispense justice and vanquish evil, as well as entertaining and informative dialog puzzles with the world’s many inhabitants.
CUSTOMIZATION – T...
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318. Character to maximize his strengths
April 09, 2010
Developed by indie developer and publisher Hothead Games and created by Ron Gilbert of LucasArts adventure game fame, DeathSpank will bring to life the hilarious adventures of the game’s titular hero. Set on a wrap-around world map with a unique art style utilizing 2D elements in a 3D world, DeathSp...
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319. Archaeology will be introduced as a fourth profession
April 04, 2010
Archaeology will be introduced as a fourth profession available to anyone, along fishing, cooking and first aid. This addition is in strict correlation with the new Path of the Titans leveling up method, introduced for the max level players. Yes, even if you find yourself at level 85, there is still...
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320. What this translates to is a joyously traditional
April 04, 2010
What this translates to is a joyously traditional dungeon-crawler with plentiful quests, stripped-back point-and-click controls that will be second nature to fans of the genre, and three basic classes (Destroyer, Alchemist and Vanquisher - loosely translating to a melee brawler, spellcaster and weap...
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