Are you an illustrator who has just started working in the market for different projects and brands? Or are you an experienced one who is now quite a known name amongst various platforms? No matter who you are, one thing I am sure you won’t be able to deny. Being an illustrator, it wasn’t really a smooth sailing for you. When you have got praises for your creativity and unique touches, you have also faced criticism for not understanding a core of the concept. Criticism is a part of life for creative people like you. And so are the mistakes. After all, mistakes teach you what you should avoid in your future.
So, being a Palo Alto illustrator designer, if you are wondering what kind of mistakes am I talking about, then read on the following points that I am going to mention. They are very common and most of the time you don’t even realize that you are making them. Reading about them will surely help you to not commit them again.
Take a look.
I am talking about the bad surprises here. Frankly, creative surprises are okay as long as your client is game for it. But it won’t be like this always. While delivering the work, you need to think of the perspective of the client so that they can relate to the concept you have come up with. Moreover, other bad surprises include being incredibly late in delivering, not being committed enough to provide the work that you have promised and hired for, etc. No matter how an eccentric artist you are, these mistakes will cost you a lot in the professional market, especially if all of these happen in the first phase of your career.
This can be a deadly mistake for you. Being a professional, I completely understand for a human being it is not always possible to deliver the top notch performance. But that doesn’t mean that inconsistency is pardonable. A bit of inconsistency can be easily notable in any creative work. So, being an illustrator it is necessary that you pay attention to all the details, so that you can retain consistency in your performance.
Ignoring the Bottle Necks
It is necessary that you know that there will be many bottlenecks in the process of finalization of your art or creation. The scrutinizes of the designer, art director, copy editor, editor, commissioning editor and finally, the publisher- all of these levels are necessary to cross so that they can bring out the best from you. They are the gatekeepers who control who are going to be allowed inside. So, make sure you are not ignoring any insight, advice or notes from them.
Lack of POV
For an illustration, it is necessary to have a POV or point of view. Camera angle, design, perspective, and distance-to-reader- everything needs to be considered to decide the POV of the art. Without it, no matter how technically fine the work is, it will fail to be an art. So, make sure you are thinking about it while creating. Think about giving a character or a subtle touch of uniqueness to it.
So, now you know what mistakes you need to avoid to become a successful illustrator or Palo Alto sketch app designer. Keep them in mind while you will be handling your next projects. I am sure you will reach greater success by avoiding them.
Author Bio - Matt Smith is a famous blogger and Palo Alto illustrator designer. Read his article to know more about being a successful Palo Alto sketch app designer.
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