First of all I want to be in the WoW Gold article, I said that began in the game is "the tank professional", not a "tank". Play For the life of the real tanks, we should give them a hug. They don't like the game as wrapped himself in a pile of iron inside joke or have a looks like it is about to destroy you let anger bear face-the game they become too fierce monster that is because. In the world of warcraft tanks system has long been a tad problem. Although this is the foundation of the entire game part from five people, small one copy to team is essential, but recently the 25 people in the tank design team is indeed not comply with the requirements--because 25 people 10 more than all the 15 people, but the head of the requirements of the number is the same tank that. Take fire of committing to terms, almost all the BOSS can have two jotham, no matter you are the 10 people or group of 25 people group. But this means that 10 people spend 2.5 times the mass of the human resources of the 25 people group can meet the needs of the tanks-obviously, a large group of a lot of cheap. Another problem is very simple and clear, five people lack of the tanks. Team is always Whenever we use copy the search to find this when we played, it's easy to see that the number of players do not meet the expectations of the distribution of the blizzard. If want to let copy the efficient and ignore search professional difference operation, we need to line up the 20% number to play a tank (5 people, a tank, 1/5 = 20%, very simple math) . But the fact that's not the case. Players less willing to bear the responsibility of the tank. This is why we want to let any control field won't lead to a strange, is also called the war the cause of the few professional rewards system (copy). But even if these changes, joined the tanks to players still without very attractive, that hatred system was to do it again. All of these changes, is to let players to play more tanks. But perhaps problem is not here, the role players tanks itself there is pain. At present there are four kinds of gifts, but the tank is the total number of 30 talent. Can see the tank is available talent of at least a profession. Treatment of 5 kinds of (discipline, god animal husbandry and druid, milk, milk, a DPS is 22, (for wool much a bear? Because with meow is a talent tree) . So it is very simple: DPS can choose the type of treatment than the tank up two times higher than, tanks outnumbered. So why is this so? Well, for newcomer, treatment is a had contact career, because many other games on the design of all have the same elements. But the tank otherwise. "Blame" the thought of in online the inside is very unique and scarce, but are more or less used in disguised form, in order to make up for those who play the game of poor AI. First the concept is about tanks game requires a person to help guys decision should be fenced smoke which strange. After all, these games on root or from LongYuDeXia city paper RPG development such as out of that time can not designers tell those monsters should go to do what. Because now technology level and the change of the WoW Gold design concept, the reason of the existence of the tank professional one of the necessary has no more. Tanks are often find they do only choose target, blame, switch taunt clear clustering DEBUFF, kite or other some shaky thing. Facing all day is greater than mountain goes to the detonation of irony to taunt monster, prevent them to play such as the mage crispy. Designers may also feel that day after day after day it was a little bit to do all the boring, so recently in order to let more attractive point, tanks and improve the hatred coefficient lest ghost livestock DPS is always OT, let tanks cut at all ZiGuBuXia target. Our company always provides you the Tera Gold for you. Just place an order and to enjoy WOW Gold.
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