Cevat Yerli, the CEO of Crytek, has spoken to the U.S. website IGN in a recent interview to talk about how he sees the future of individual experiences. "I think the notion of individual experience should disappear.'m Not saying thus that no individual experience, but could be called connected individual experience or individual experience on-line in place, "said Yerli. "The on-line social and can D3 Gold return to the single-player to a new type of context, and offer benefits that make you want to be part of a connected story rather than a story not connected". "Of course, if this technology forces you to play a single traditional experience through internet, that makes no sense, but it offers real benefits can be connected so you feel like part of it, "he said. Battlefield 4Patrick Bach, one of the leading CEOs of DICE, has spoken to the British portal ComputerandVideogames on the next generation of consoles making it clear that even they who work with development kits coming ma ; machines know exactly what their characteristics. "There are specifications and hardware in alpha stage, but no one knows yet what the exact characteristics," admitted the executive. "All I can say is that what we are doing with Battlefield 4 is something that will set a limit to what you can do, and from there you climb down to PlayStation 3 and Xbox 360 ". "What we saw in the trailer for Battlefield 4 was a pre-alpha, which means that it is not the end game or anything like that. Still no optimization was nothing. Without in detail as to what it will look worse on a machine or better, we have the scalability to carry almost any hardware, "he explained. "We have been taught the public visual targets consisting of pre-rendered parts or machines designed to display technology. That's the game. Tobias was playing it with the Frostbite engine and the content they are using to build the game. " Oculus RiftEl prestigious American newspaper New York Times announced in a recent report that the Game Developers Conference 2013, to be held on 25 and 29 March, will serve as a cover letter for new you securities intended to support the device Rift Oculus. "The company has not announced commitments of developers to create complete games that work with this device cranial Oculus recognized however that is something that will change at the Game Developers Conference next month. " Gears of War: JudgmentChris Perna, art director of Epic Games, has spoken to the Official Xbox Magazine in the UK on Gears of War and the influence it has had on the gaming industry. "When Gears of War was released, it was cool and dark.'s what it was, right? No apologies there. was a brutal game, "he said. "Then everyone copied us, and copied our look ... and the market is filled with clones Sell Runescape Gold of Gears of War, which damaged the same orginal". "Then we evolve the color palette, the graphics engine, lighting, tecnologíay everything in Gears of War 2 and then in Gears of War 3, "he said, stating that the latter" was so colorful because we improved rendering and global illumination, something that worked better with more color and bright lights. "" With Judgment have gone even further. bloom We have improved the render, so the fire will not blind you look better without ghosting that appear Vaseline on the lens. really has a very soft, "he said. "I think, so far, is the best Gears of War in the aesthetic".
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