Hello everyone, I'm Devon Carver, I was fighting two of a game designer, but also the world's battlefields team coordinator. In the past few months, we began a series on the world battlefield optimized and updated. Some are only subtle changes, some great changes. For example, you can now see there is a big wave of people run over your body up! We now have to focus on optimizing the existing world battlefield major new features, we know that there is room to improve these properties, we hope to continue to optimize the best condition. To achieve this purpose, I hope we can provide some idea of ??the game as well as our view of the future development. If you have recently logged world battlefield, you certainly have experienced the ups and downs of the battlefield situation. For me the most interesting ever experienced something Mo past, with a few siege weapons and some luck, you can hold a dead tower. At the same time, was a big wave of enemy submerged directly turned dry, naked, into the fortress finally had holed up inside, but also a frustrating thing. Large groups can usually rule the battlefield, and if this is still a large team quickly built a large number of arrows car, I suggest you slowly forward, while hurriedly summoned based Friends come to help. Battlefield skills are great features, but if you want to achieve a certain level, then you have to focus on a particular a specific role, make full use of limited time. In a team, support staff is essential, but can not get a fair reward, including battlefield experience, character experience, gold, Kama, battlefield badge and so on. These players rebuilding the walls, to provide vital services for the farm is often a thankless job. Now some of the major systems has yet to play its true role. Commander is one of the main part of the battlefield, but now their command tool also too poor. Society is also an important part of strategy games, but their performance has not been an active paid enough reward. These are the things we want to improve, not only because it allows the player more into the battlefield, but also can make the game better for everyone with WOW Gold Finally, we do not see a matching mechanism as we expect dynamic. Although allowing matching is very important not to be too unbalanced, but if you can be matched to different opponents with multiple servers to test their ability to fight is also a very interesting thing. That is why we continue to evaluate and change the matching pattern causes.
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