It is said by Jagex – the foreign game company in a press conference today that 2013 is the most successful year for the company’s development; from the earlier this year so far has earned profits of $50 million. In addition, Jagex currently is Britain's biggest independently operational game company, and its current number of employees has reached to 550 people, and still has to continue to expand the potential. Jagex CEO Mark Gerhard said: "for our company, the year of 2013 is of great significance: we issued the latest expansion of RuneScape this year, Transformers: the universe was also formally started the operation, in addition we also released a lot of other new games." And as for the company's flagship online game RuneScape, there have been tens of millions of new players ask for runescape accounts for sale or runescape accounts selling information, registered into the game since 2012, and became the force behind the company profit. Actually RuneScape already has 200 million registered users, and still many people asking where to buy runescape accounts, the game is the second largest in the world next to world of warcraft, and has won the Guinness book of world records "one of the most popular MMORPG game". The game does not need to install the client, but you need to install Java to run. RuneScape has more than 170 distribution servers worldwide, it claims to have 500000 people online at the same time, let’s look at their point of view on attracting a large number of players through storyline quests. In the game RuneScape items collector is known as power gamers, these players are only pay attention to the accumulation of wealth and experience. Ogilvie, main Designer of the game, admitted power gamer is often in a hurry to complete the task as soon as possible to skip the plot dialogue, but he said, "We must make sure that players occasionally stop and relax". It is not easy to let power gamers to pick up storyline quests. "We make sure that to the rewards of completing the task are appealing to all players." Ogilvie said, "For the power gamer, we must ensure that these tasks rewarding experience higher than their normal game play experience, and through these tasks can open other rewards that can can increase their average per hour experience ". Once they plot storyline quests, "we hope to design some stimulating and interesting storyline for power gamers", Ogilvie said, they also keep guessing mixed into the task to encourage players to "take time to understand the background of the story missions, dialogue, the characters and plot behind the knowledge". "We strongly aware of the players that they don't want to spend time gaining reward by text form," he said, "we encourage a simplified and the readability dialogue, especially when we to do audio version". He put forward the editors will be responsible for the control words and dialogue test. Design team is committed to providing immersive environment and voice. Ogilvie said, the implementation of the strategy can improve the involvement of players, "we often look at the player's feedback information on website BBS, players said that when they performed a task, the task reward was their top concern, was unexpectedly found later attracted by drama characters."
Related Articles -
Jagex, profits, RuneScape, Transformers, runescape accounts for sale, runescape accounts selling, where to buy runescape accounts, world of warcraft, ,
|