Julien Merceron, CTO of Square-Enix, believes the industry will need time to get over the Valley Disturbing and deliver photorealistic graphics and animations. "I still think we have a long way before we can sit together and have a RS Gold game that has hit the mark. It is our duty to make progress in this field in this generation. " While there will be progress graphics, animation and artificial intelligence during this generation, Julien Merceron, chief technology officer of Square Enix, we are far from escaping the uncanny valley or that feeling of surprise at seeing a video game character that moves away from Full realism. In this sense, Merceron said the generation gap must be accompanied by improvements not only in graphic quality, but the animations. "If the graphic enhancement is not combined with better animation, all Xbox games-One and PlayStation 4 - will be immersed in the Valley Disturbing. So it is possible to launch not really see big improvements in graphics because developers have yet to resolve how to approach the animations. This usually takes more time to improve the engine. " Besides the importance of graphics and animation engine, the CTO of Square-Enix said they will need to jump on Artificial Intelligence of the games. In this line, predicted a continuous evolution in the coming years. And with respect to artificial intelligence, Merceron said it will benefit from the power of the new hardware. "So I think there's a greater chance that we will see more focus on the IA of the developers, and greater achievements." "Static characters will be soon, the interactive animated characters but come a little later while fully interactive characters take time". Tim Sweeney, founder of Epic Games, and David Cage, head of Quantic Dream, agree that, visually, the game will reach its limit in the space of the next decade, however, this is one of the few times we hear a designer talk about artificial intelligence and animations. You may also like the article: Patrice Desilets Ubisoft still in litigation with 1666: Amsterdam
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