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Articles by amelie wang |
231. Once a great Highborne city housing some of the most revered night elves of Kalimdor
May 08, 2010
Once a great Highborne city housing some of the most revered night elves of Kalimdor, Vashj'ir was swallowed by the Great Sea in the Sundering and thought to be lost forever. Queen Azshara, formerly a beloved leader of the Highborne, escaped death in the depths of the sea when the Well of Eternity...
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232. The microtransaction model used
May 07, 2010
The microtransaction model used with most Free-to-Play MMOs is hugely successful because people who have the money but not the time can play the game without having to grind for items and equipment. Blizzard has taken a hard stance on selling progression, and has said more than once they intend to...
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233. The profit of online games
May 07, 2010
In order to get one without eBay you would have to either be incredibly lucky or buy thousands of dollars' worth of cards from the TCG. Neither is very likely for the everyman who plays World of Warcraft. But if you have a tax refund check or some money stashed away from a Christmas bonus (hey, no...
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234. Ingame items bought online
May 07, 2010
The goal with all of these changes is to make it as much of a choice or effect of circumstance whether you raid as a group of 10 or as a group of 25 as possible. Whether you're a big guild or a small guild the choice won't be dependent on what items drop, but instead on what you enjoy the most. ...
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235. The raid designers
May 07, 2010
The raid designers are designing encounters with these changes in mind, and the class designers are making class changes to help make 10-person groups easier to build. Running 25-player raids will be a bit more lucrative, as should be expected, but if for a week or two you need to do 10s because h...
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236. Reasoning for the weekly cap on points
May 06, 2010
To explain the reasoning for the weekly cap on points for the higher tiers, this is to provide flexibility in how players choose to earn the points without feeling like they have to do all of the content as often as it is available. If your Valor income from raiding is sufficient, you may not feel...
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237. Primary goal in Cataclysm
May 06, 2010
Personal ratings will be removed from almost all items, including weapons. In other words,, everyone can access all items ss long as you guys work hard enough, that what they do in currently version. Our primary goal when approaching badges in Cataclysm is to address a lot of the confusion that co...
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238. What attract and detain players
May 06, 2010
Excellent plots and complicated character settings, accompanied by some sex and violent elements, will effectively attract and detain players. Final Fantasy VII, released on the platform of Sony PlayStation in 1997, has touched so many players! Aerith is definitely a successful design, which is wi...
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239. Theme of adults having great impacts
May 06, 2010
In some cases, the theme of adults can bring great impacts to a game. Prince of Persia: The Sands of Time launched in 2003 is a highly popular game with extremely excellent actions, puzzle-solving elements, plots, music and graphics. Almost all people get satisfied once they try it out. But the ga...
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240. Violence and Sex Appearing in games
May 05, 2010
I'm not saying Nintendo's products have no violence. As we know, both Zelda and Metroid have fighting elements, even Mario may kick off his enemies. But there’s no splashing blood in these games, since that's unnecessary! This does not mean that violence and sex shouldn't appear in games. Sex, vul...
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GENE MYERS
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